Some regions have had a slower rollout than others, and each game needs to be updated individually for each region, so some games are now only available in certain regions.īut yeah, the epic launcher has no regional pricing whatsoever. Maybe Microsoft would refund their $10 monthly fee in that case or something? Still doesn't seem like all that dirty to Steam's had regional pricing for at least a year, I think. The only thing I could see being raised as a semi-legitimate argument is if someone bought into a Game Pass subscription anticipating Ashen being roped in. I'm not entitled to Play Anywhere functionality, though it is a bummer if it's no longer on the table. ![]() It's up to devs, publishers, and storefronts to negotiate and arrive at a value proposition for a game - part of that being storefronts and supported features and whatnot, as well as price - and then I'll evaluate it as a whole and decide if I'm interested. For my part it would be annoying if I cared about Ashen at all, but it's by no means a travesty. They just want all their games on Steam, and think it's not "positive competition" if they have to go to another storefront. I don't think the Steam crowd are treating the withdrawal from Game Pass or Play Anywhere as the main issue at all. Obviously it sucks if Epic haven't figured out how to regionally price their games so people in developing countries can realistically afford them, though. But maybe that was just because Valve was in a libertarian huff about the Australian government dragging them through the courts to force them into having to write a refund policy. That game was going to have Play Anywhere, which is an amazing has Valve been offering regional pricing to a lot of countries for a while now? They only just recently introduced regional pricing for Australia, so I just assumed most countries were seeing US prices. I will say that I could imagine being a little miffed about Ashen disappearing from the Win10 store, though. I think it's important for both players and devs to be able to choose their storefronts in ways which keep the storefronts on their toes, and that just hasn't been very viable until (hopefully) now. Some people are just prone to chucking a tantrum if their entire collection isn't on Steam. ![]() A whole lot of Valve fanboys seem to be losing their shit on Resetera about Epic maybe (probably?) moneyhatting a few games into storefront exclusivity arrangements. That is, assuming being the Fortnite platform isn't enough, and assuming that the store cut difference doesn't lead to sustained pricing differences or an outright dev exodus from Steam or anything like that.Ī lot of weird stuff is happening around this. Personally as long as the customer experience isn't nightmarish I'm happy to preference their store over Steam purely because I see no good reason to deny devs a better cut of revenues, but the store will be pretty spartan feature-wise in the beginning, there will be bugs, and people would stay on Steam out of force of habit if nothing else, so they need a customer-side draw. Yeah, they're probably going to need moves like this to draw a player base.
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